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IRC

#cupseries.?[a megadott szám] @ webchat.quakenet.org

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Anticheat

UAC3 is MANDATORY! It MUST be used! 

All matches played on Excello.net, UAC3 MUST be used at all times. Please see the follow steps in order to play with UAC3. 

How to run UAC3: 

1) Register on this UAC3 site - http://uac.ac/
2) Activate the account 
3) Copy your unique UAC3 ID and paste it in the UAC3 ID box on your Excello profile 
4) Click on the big Download button in the left top corner of the website
5) Enter the match ID from the Excello match URL into the match id field on UAC3 
*A quick and easy way of finding the Match ID would be to go to the Results page. Find your team vs opponent and click "Upcoming" next to it. The Match ID will be the number in the URL. 
6) Press the Start Scanning button

Teams must use UAC3 in every match. Teams can claim forfeit after the match if their opponent didnt use UAC3. In the event of a team or player refusing to use UAC3, a screenshot must be taken as evidence. A dispute must be opened as well as uploading the screenshot to the match page.

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Tournament Rules

Teams & Players

- A team needs to have 5 players in its team before it can sign up to the cup. The team captain is responsible for his players. The team captain has to be sure that all the teams players know the rules and follow these.

- A team is allowed to substitute during the match, though this is only allowed before, at half time, or during timeouts.

- Players without GUIDs entered will not get accepted into the tournament.

- Teams found having below 5 players will automatically be removed.

- Organisations / managers are allowed to spectate there own team if the server is big enough and if the opponents agree.

 

Data & Records

Teams can officially request demos in the match comments, this is beneficial for admins and the match participants. This must be done first before contacting an admin. In order for an admin to watch a demo, proper timestamps must be created. This is a log of the accused player displaying specific rounds and times. The requested demos must be uploaded within 24 hours. All demos will be judged by our demo crew.

If a demo is missing more than 3 rounds then a default win will be handed out for the opposing team. Opponents have the right to request three (3) demos from their opponents if they suspect foul play. All matches played are public games and therefore demos must be made available to the public.

 

All matches played on Excello need to be recorded and should be kept until 48 hours after the match. If there is a conflict about the match then the demos should be kept until 48 hours after the conflict is solved. Failing to do so will lead to a direct forfeit loss for the team.

 

Cheating

Excello is against any sort of cheating. Therefore we do not allow:

- Any files or programs that change or edit the game from being original. Using any of those files or programs during a cup match will exclude your team from the cup. Also the player in question will be banned from Excello.

An example of a program that is allowed is a voice communication program.

- Bug abusing is not allowed. Doing so will result in a forfeit loss for the team in question and the team will be excluded for the first upcoming cup.

- Teams must check GUIDs before the game has started, this is in "Ready up mode".  If you have found a problem, please inform your opponent so they can correct it. Any claims after the game will be dismissed as it is classed as "laming".

- GUIDs can be entered by going to My Profile and entering the 8 last digits of your GUID in the GUID section.

- If a player or clan is caught cheating after a cup is finished but before prizes have been handed out, Excello reserves the right to withhold the prizes.

- "Self spec" will be considered cheating, it gives the player a huge advantage when using this bug. Players caught doing so will result in a round loss. If a team/player has been caught performing this act multiple times then the team will automatically lose any of the rounds they gained whilist "Self-specing".

- Punkbuster must be turned on.

- NO flashing during the knife round. Flashing the other team to gain a knife kill will automatically give your opponents the knife round win.

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Map Pool

- mp_citystreets

- mp_crash

- mp_crossfire

- mp_backlot

- mp_strike

 

How does VETO Best Of 1 work? 
Knife 
Loser of knife eliminates one map 
Winner of knife eliminates one map 
Loser of knife eliminates one map 
Winner of knife eliminates one map 
Map remaining is the map to be played 

How does VETO Best Of 3 work? 
Knife 
Loser of knife eliminates one map 
Winner of knife eliminates one map 
Loser of knife chooses one map 
Winner of knife chooses one map 
Map remaining will be the decider map (if needed) 

 

Cup Layout

- This cup allows 32 teams to participate. The cup runs a single elimination system. 

- All matches will be played over 1 map (except for the semifinal and final) which is prescheduled by the cup admins.

- All matches will be played 5 versus 5.

- Teams must have 5 players on the server, you cannot start with 4.

- A teams wins if it reaches 13 rounds first.

- If the score is 12-12, the mode must be changed to mr3. /rcon promod_mode match_mr3

 

Check-in

Check-in will be enabled 20 minutes before a tournament, teams must check-in to be able to participate. Failure to do so will result in being replaced. This is helpful to reduce the amount of no-shows.

 

Reporting a no-show

Teams can report a no-show 15 minutes after the start time (example: Cup start time: 20:00 – No-show time: 20:15). Please do not spam the admins of the tournament, teams can enter the no-show themselves by entering 1:0 as the score. In some cases, evidence may be needed (screenshots, chat log). Admins have the right to question the team requesting a no-show win.

 

Entering results

Result wont be entered without screenshot.Results can be entered by going onto the tournament page. Alternatively you can PM an admin on IRC to enter the result.

 

Final

- The maps will be decided by VETO Best of 3 (Bo3)

- Knife for side

- Admins have the right to spectate the final

 

Server settings & commands

The cup will be using Promod Live V2.11 EU which can be downloaded here

Normal match settings - /rcon promod_mode match_mr12

Overtime - /rcon promod_mode match_mr3

 

Please note that we do not give out or supply servers to teams for the tournament, if both teams do not have a server then we suggest you ask around.  We have a schedule to stick to and therefore cannot afford to go over it. If both teams fail to play there match, they shall be removed from the tournament.

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